API Documentation
MeshLoader.h
1 // MeshLoader.h
3 //
5 
6 namespace nkGraphics
7 {
13  class MeshLoader final
14  {
15  public :
16 
24  static bool fillBufferFromFile (Mesh* mesh, const nkMemory::StringView& pathFromData) ;
25 
29  static MeshLoadResult loadMesh (const MeshLoadQuery& query) ;
30  } ;
31 }
nkGraphics::MeshLoader::fillBufferFromFile
static bool fillBufferFromFile(Mesh *mesh, const nkMemory::StringView &pathFromData)
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkGraphics::MeshLoader::loadMesh
static MeshLoadResult loadMesh(const MeshLoadQuery &query)
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
nkGraphics::Mesh
Holds information about a mesh. Used as a basis to render 3d models.
Definition: Mesh.h:15
nkGraphics::MeshLoader
Loader for mesh data. Parses different formats to populate the data inside meshes.
Definition: MeshLoader.h:14